
Unfortunately, Skyrim's Viewmodel FOV is tied to World FOV, and there's no official way to tweak them separately. * Viewmodel FOV - how much of your viewmodel is visible on the screen. * World FOV - how much of the world around you is visible (you already know it simply as "FOV"). What you might not know, is that there isn't always just one "FOV" value, but some games have several. I assume you already know what it is and what it does. In some games (like Mirror's Edge) you can also see your legs and torso. Since most of your body is usually invisible in 1st person - the "viewmodel" is usually just your hands and whatever they're holding. That's why most games use a separate set of 3D models and animations (usually called the "viewmodel") designed specifically for 1st person view. My aim is to bring you quality content so you can get the best out of your games and take your experience to the next level.In most games, character animations you see in 3rd person do not look or work well if you simply stick the camera where the character's head is supposed to be. Im a Mass Communications graduate with a specialization in Marketing, as well as a hardcore gamer.

So you wont have to deal with those annoying clouds anymore. Gone are the days of opening any menus while looting.Ī neat add-on although not totally required, but still handy nonetheless. With enough testing youre bound to find something in here that you love. Most of them should be compatible with each other aside from obvious ones(ie. If you buy something we may get a small commission at no extra cost to you. Plus, it isnt that inconvenient for me to just type fov whatever your preference is in the console. Its not disturbing though, and I only see it when I remember its there:).įor config Id recommend using little program called Skyrim Configurator (easily found on Nexus) or just console command set fov to XX, where XX is the 2-digit value.

Sometimes I notice slight stretching of objectsactorswhatevers on the screen - when they come right to the edge of my screen (thats where the fisheye effect starts).

If tweaking the in-game FOV wont do this, is there a best practices method for achieving this Thanks. If tweaking the in-game FOV wont do this, is there a best practices method for achieving this.īeware the clipping when coming close to other actorsobjects. I play 1st person only and find that Id like to increase it a bit more, maybe to 80. Skyrim Field Of View Mod By viocrypelter1974 Follow | Public
