

The lore was the reason why I got into this franchise, and we were on the brink of losing it, by taking the approach of standalone games linked by a context, instead of the episodic feeling the Desmond Saga and Ezio’s trilogy had. That the majority cares more about historical toursim than story-telling. “At one point, I started noticing that there are many fans who claim that the lore wasn’t important to them, anymore.
